This is an implementation of Richard Bartle's pen-and-paper game
Spellbinder, inspired by and partially based on code from Andrew
Plotkin's X11 'Spellcast' game. It's released under the same
ambiguous-yet-free license as Mr. Plotkin's 'Spellcast'. I'd like to
extend a big "thank you!" to both of them for letting me borrow their
ideas and code, respectively.

Mostly copyright 2002-2008 Dennis Taylor, with some parts copyright of
the aforementioned Andrew Plotkin (erkyrath@eblong.com).

Apologies in advance for the ugliness of some of this code. It was
written in a hurry, in a weird mishmash of C and C++, and has a lot of
rough edges. Still, it works, which makes me happy. Share and enjoy!

Dennis Taylor
dennis@funkplanet.com
